Wednesday, 13 March 2013

06/03/13 - Large Character Animations

As mentioned in the last post, i was to be creating a couple of the animations for the Large character rig i had created to make things easier for my co-animator, Tim.

Given the size and appearance of the character he obviously suited the big thuggish tank stereotype and so i tried to make his animations reflect this.

Idle

For his idle animation i wanted him to look imposing and bulky, i took inspiration from the hulk as he is shown in the avengers, a slow rising and falling of the shoulders and a slight bend at the knees, as well as some subtle head movements convey the bulkiness of this character quite well, i think.


Running

For the running animation i simply opted for a slightly slower animation than i used for the small character, to clarify, the small character takes 3 strides as opposed to the larger characters 2. This leads me to believe that the run animation for the small character may have been too slow for the character he portrays, though sadly its too late to change that now.


I enjoyed working with my Large Character rig, it proved to me that the extra effort i had put into it to make sure it didn't misbehave really payed off. There were no issues with IK's at all. I also enjoyed how greatly this character contrasted with the animations i made for the Small Character. Whereas the animations i made for the small character were quick and jumpy, those of the large character had to be slow and lethargic. A great test of my ability to adapt to different animation styles, and a great way to finish off my work for the module.

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